

This lesson plan is designed for 4th-grade students to introduce them to the basics of coding and programming languages. The lesson begins with a classroom discussion to gauge students' prior knowledge about coding. It progresses with a slideshow presentation outlining various programming languages, such as Python, JavaScript, and Scratch, and their real-world applications.
Students will engage in guided practice by exploring the Scratch interface, creating a simple program that makes a character say "Hello, World!" and adding interactive elements like movement or sound. They will then have the opportunity to work independently, modifying their projects and showcasing their creations to classmates.
The lesson concludes with a reflection where students share what they learned and how coding is relevant to everyday life. Assessment will involve monitoring student progress throughout the activities and reviewing their Scratch projects. Extensions are provided for students seeking further challenges, ensuring opportunities for deeper learning. Overall, this lesson combines creativity with technology, helping students develop foundational programming skills in an engaging manner.






| Level | Elementary School |
| Grade | 4th Grade |
| Subject | Technology |
| Subject Area | Coding Basics |
| Subject Topic | Programming Languages |
| Age Range | 9 to 10 |
| Audience | Group |
| Language | English |
| Duration | 60 mins |
